Game modes: Difference between revisions
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fandomwiki>MeowJ Change the name to Plug Slam |
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==[[Challenge|Challenge modes]]== | ==[[Challenge|Challenge modes]]== | ||
As of v123, 3 kinds of challenges exits, each considerated a 'different' gamemode. To install user-made challenge maps place them on documents\cobalt\maps (with the rest of user-made maps you have installed). Note that since they don't use a custom prefix, and neither are they on a 'special' folder, no gamemode icon/name will appear on the user maps menu list, but they will still be playable. | As of v123, 3 kinds of challenges exits, each considerated a 'different' gamemode. To install user-made challenge maps place them on documents\cobalt\maps (with the rest of user-made maps you have installed). Note that since they don't use a custom prefix, and neither are they on a 'special' folder, no gamemode icon/name will appear on the user maps menu list, but they will still be playable. | ||
===[[Challenge#Combat Challenges|Combat Challenges]]=== | ===[[Challenge#Combat Challenges|Combat Challenges]]=== | ||
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==[[Team Strike]]== | ==[[Team Strike]]== | ||
In [[Team Strike]], two teams composed by 4 members fight | In [[Team Strike]], two teams composed by 4 members fight each other during various rounds. The one who wins most rounds is the winner. Several pre-build 'classes' can be bought, sold or repaired between every round. If the player dies, he can take control over a bot on his team. | ||
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==[[ | ==[[Plug_Slam|Plug Slam]]== | ||
In [[Capture the Plug]], you have to gather the enemy team's plug and bring it back to your plug station while your plug is also at your base, so you can score a point. | In [[Plug Slam]](originally named [[Capture the Plug]]), you have to gather the enemy team's plug and bring it back to your plug station while your plug is also at your base, so you can score a point. | ||
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==[[Waves Survival]]== | ==[[Waves Survival]]== | ||
As of [[Version History|v123 Alpha]], [[Survival]] was | As of [[Version History|v123 Alpha]], [[Survival]] was completely revamped. Survival now counts with a dynamic shop, gambling, smaller but more intense maps, and enemies are fought in waves. Most maps also contain a boss that will spawn at a certain wave. | ||
==[[Classic Survival]]== | ==[[Classic Survival]]== | ||
The original [[Survival]] mode. More adventure-like, with all shops being physical, hidden secrets, (usually) bigger maps, and an endless duration. | The original [[Survival]] mode. More adventure-like, with all shops being physical, hidden secrets, (usually) bigger maps, and an endless duration. | ||