Level Editor: Difference between revisions
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|{{key| A }} | |{{key| A }} | ||
| = | | = Set Action menu when possible (With a button for example) | ||
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|{{key| S }} | |{{key| S }} | ||
| = | | = Set target when possible | ||
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Revision as of 21:26, 24 December 2011
This article is a stub. You can help Cobalt Wiki by expanding it. |

The Level Editor allows you to edit any of the levels present within the game, as well as allowing you to create your own. Currently, it can only be accessed in Dev mode F2 by pressing F7 .
Controls
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= Grid quick-select |
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= Scale quick select |
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= Angle quick-select |
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= Render quick-select |
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= Tile Menu |
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= Layer Properties Menu |
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= Set Action menu when possible (With a button for example) | |
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= Set target when possible |
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= Dynamic Settings Menu |
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= Reverse tile (Left <> Right) |
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= Goto (Quick zoom-out and allows you to select where to zoom in.) | |
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= Layers Menu |
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or |
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= Layer quick select |
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= Replace Tile quick-select |
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= Selects the shape/size from the tile category you chose with X. |
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= Full zoom-out |
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= Clipboard menu |
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= New (Create a new "local" (map)) | |
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= Toggle mini-map |
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= Placement Mirroring quick-select |
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= Toggle menu visibility |
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+ tile selected | = Resize tile |
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+ |
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= Rotate selection |
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+ |
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= Undo |
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+ |
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= Copy |
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+ |
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= Paste |
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+ |
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= Select All |
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+ |
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= Create New Map |
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+ |
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= Open a Previous Saved Map |
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= Zoom out (num panel) |
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= Zoom in (num panel) |
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= Play level (Make sure you save it first! (Ctrl-S)) |
To move things between layers, select them, press L to show the Layer Menu, then hold Ctrl and click the destined layer.
Things that cause errors: Lots of stuff. Most settings do not like being set to "0".