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Map Editor: Difference between revisions

From Cobalt Wiki
fandomwiki>TintedMirrors
Saving, Brush/Horizons/Locales/Wires and Physics need to be done
fandomwiki>TintedMirrors
Finished controls, thanks Janeator!
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| Placement Options menu
| Placement Options menu
|}
|}
{| class="wikitable"  style="display: inline-block; text-align: center; border-collapse: solid blue; border: 1px solid blue; color:blue; background-color:#000000;" cellpadding="10"
{| class="wikitable"  style="display: inline-block; text-align: center; border-collapse: solid blue; border: 1px solid blue; color:blue; background-color:#000000;" cellpadding="10"
|+ style="caption-side:top; color:blue|Selection
|+ style="caption-side:top; color:blue|Tile Properties
! scope="col"|Hotkey
! scope="col"|Hotkey
! scope="col"|Function
! scope="col"|Function
Line 242: Line 243:
| Set Target
| Set Target
|}
|}
{| class="wikitable"  style="display: inline-block; text-align: center; border-collapse: solid blue; border: 1px solid blue; color:blue; background-color:#000000;" cellpadding="10"
|+ style="caption-side:top; color:blue|Brushing
! scope="col"|Hotkey
! scope="col"|Function
|-
| , (Comma)
| Enter Brush Mode
|-
| . (Period)
| Brush Colours
|-
| (Brush Mode) LMB
| Approach
|-
| (BR) RMB
| Erase Colour
|-
| (BR) MMB
| Pick colour
|-
| Shift + LMB
| Blend
|-
| Shift + RMB
| Paint
|-
| Shift + MMB
| Random Coloured Noise
|-
| A + Scroll
| Brush Alpha (usually 100%)
|-
| S + Scroll
| Size of brush
|-
| ESC
| Exit brush mode
|}
{| class="wikitable"  style="display: inline-block; text-align: center; border-collapse: solid blue; border: 1px solid blue; color:blue; background-color:#000000;" cellpadding="10"
|+ style="caption-side:top; color:blue|Horizons
! scope="col"|Hotkey
! scope="col"|Function
|-
| Double Click on horizon
| Enter Horizon Brush Mode
|-
| Left Click
| Approach
|-
| Right Click
| Add vertical noise
|-
| Shift + LMB
| Smooth
|-
| Shift + RMB
| Drag horizon
|-
| A + Scroll
| Alpha levels (Higher - faster)
|-
| S + Scroll
| Size of brush
|-
| ESC
| Leave brush mode
|-
| Right click on horizon
| Horizon options
|}
{| class="wikitable"  style="display: inline-block; text-align: center; border-collapse: solid blue; border: 1px solid blue; color:blue; background-color:#000000;" cellpadding="10"
|+ style="caption-side:top; color:blue|Locales
! scope="col"|Hotkey
! scope="col"|Function
|-
| Ctrl + M
| New Locale
|-
| V
| Quick switch locale
|-
| Shift + V
| Switch Locale Menu
|}
{| class="wikitable"  style="display: inline-block; text-align: center; border-collapse: solid blue; border: 1px solid blue; color:blue; background-color:#000000;" cellpadding="10"
|+ style="caption-side:top; color:blue|Wires
! scope="col"|Hotkey
! scope="col"|Function
|-
| Tab
| Toggle wire/tile editor
|-
| Right Click
| Exit Wire Mode
|-
| LMB on an imput/output
| Set target/origin
|}
{| class="wikitable"  style="display: inline-block; text-align: center; border-collapse: solid blue; border: 1px solid blue; color:blue; background-color:#000000;" cellpadding="10"
|+ style="caption-side:top; color:blue|Physics
! scope="col"|Hotkey
! scope="col"|Function
|-
| 4 (W/ Tile selected)
| Activate Physics
|-
| 5
| Toggle resume physics
|-
| 6 (W/ Tile selected)
| Deactivate Physics
|}
== References ==
* https://steamcommunity.com/sharedfiles/filedetails/?id=615788030