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NPC: Difference between revisions

From Cobalt Wiki
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== Hostile NPCs ==
== Hostile NPCs ==
*[[Air Bomb]]
*[[Air Bomb]]
*[[Bird]] (Will only attack when provoked!)
*[[Bird]]
*[[Fly Robot]]
*[[Fly Robot]]
*[[Guard]]
*[[Guard]]
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*[[Ninja]]
*[[Ninja]]
*[[Trunkan]]
*[[Trunkan]]
*[[Spikebird]]
*[[Spikebird]] (Will only attack when provoked!)
*[[Shroom]]
*[[Shroom]]
*[[Sentry]]
*[[Sentry]]

Revision as of 16:29, 27 January 2012

The term NPC (Non-Player-Character) describes every entity in Cobalt that is not controlled by a human player.

NPCs can be divided into the following categories:

Hostile NPCs

Neutral NPCs

At the current state of development, there are no Neutral NPCs included in the game.

Friendly NCPs

At the current state of development, there are no Friendly NPCs included in the game.