NPC: Difference between revisions
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== Hostile NPCs == | == Hostile NPCs == | ||
*[[Air Bomb]] | *[[Air Bomb]] | ||
*[[Bird]] | *[[Bird]] | ||
*[[Fly Robot]] | *[[Fly Robot]] | ||
*[[Guard]] | *[[Guard]] | ||
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*[[Ninja]] | *[[Ninja]] | ||
*[[Trunkan]] | *[[Trunkan]] | ||
*[[Spikebird]] | *[[Spikebird]] (Will only attack when provoked!) | ||
*[[Shroom]] | *[[Shroom]] | ||
*[[Sentry]] | *[[Sentry]] | ||
Revision as of 16:29, 27 January 2012
The term NPC (Non-Player-Character) describes every entity in Cobalt that is not controlled by a human player.
NPCs can be divided into the following categories:
Hostile NPCs
Neutral NPCs
At the current state of development, there are no Neutral NPCs included in the game.
Friendly NCPs
At the current state of development, there are no Friendly NPCs included in the game.