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NPC: Difference between revisions

From Cobalt Wiki
fandomwiki>PsychotheHedghog
mNo edit summary
Moved spikebird to neutral.
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*[[Ninja]]
*[[Ninja]]
*[[Trunkan]]
*[[Trunkan]]
*[[Spikebird]] (Will only attack when provoked!)
*[[Shroom]]
*[[Shroom]]
*[[Sentry]]
*[[Sentry]]
Line 16: Line 15:
*[[Metalface]]
*[[Metalface]]
== Neutral NPCs ==
== Neutral NPCs ==
At the current state of development, there are no Neutral [[NPC]]s included in the game.
*[[Spikebird]]
== Friendly NPCs ==
== Friendly NPCs ==
At the current state of development, there are no Friendly [[NPC]]s included in the game.
At the current state of development, there are no Friendly [[NPC]]s included in the game.


[[Category:NPCs|*]]
[[Category:NPCs|*]]

Revision as of 12:47, 5 April 2014

The term NPC (Non-Player-Character) or in the Level Editor called "Actors" describes every entity in Cobalt that is not controlled by a human player. This doesn't mean that you can't make them available in the Level editor.

NPCs can be divided into the following categories:

Hostile NPCs

Neutral NPCs

Friendly NPCs

At the current state of development, there are no Friendly NPCs included in the game.