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Ninja: Difference between revisions

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{{npc infobox
{{npc infobox
| type = Normal
| type = Normal
| loot = [[Transistor]] (0-1)
| loot = [[Transistor]] (0-2)
[[Capacitor]] (0-1)
[[Capacitor]] (0-1)


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[[Elegant Opal]] (0-1)
[[Elegant Opal]] (0-1)
[[Fine Ruby]] (0-1)
[[Delicate Sapphire]] (0-1)
[[Memory Modul]] (0-2)
[[Soothing Herb]] (0-1)
[[Slender Egg]] (0-1)
[[Cool Egg]] (0-1)
[[Dandy Gold]] (0-2)
[[Ammo Booble]] (0-1)





Revision as of 17:43, 8 September 2012



Ninja
Type Normal
Loot Transistor (0-2)

Capacitor (0-1)

Piccolo Servo (0-1)

Circuit (0-1)

Elegant Opal (0-1)

Fine Ruby (0-1)

Delicate Sapphire (0-1)

Memory Modul (0-2)

Soothing Herb (0-1)

Slender Egg (0-1)

Cool Egg (0-1)

Dandy Gold (0-2)

Ammo Booble (0-1)

The Ninja is an enemy found in the survival mode. It is more agile than most enemies and is currently the only NPC that can use rolling to deflect bullets. It's often equipped with grenades, which it lobs at the player(s) at a fast rate. In the current version of Survival House, it has a Force Device, sometimes a Flashbang and a Grenade Gun in the later waves.

Location

The Ninja is found in the map Survival House. The spawn is on the far right of the map. He can also be found in Safest Gate in the building at the right of the map.

Waves of spawning

In Survival House, they spawn at waves 4, 5, 6 and 7.

In Safest Gate, they will spawn at waves 6, 7 and the final one from the guard spawner.

Notes

Trivia

  • Ninjas somewhat resemble Shy Guy, a recurring enemy from Nintendo's Super Mario series, and are possibly a homage to the series.

References