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Ranged Weapons: Difference between revisions

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* [[Matter Gun]] (Army Issue)
* [[Matter Gun]] (Army Issue)
Range/Accuracy: ●●●
Rate of Fire: Rapid
Magazine: 20
Ammo: Matter
Damage: ●●●●
Upgrades: Extended Magazine: Magazine extended to 30
Pointer: Better range/accuracy
Scope: Best range/accuracy
Supressor: Silences gun / decreases range/accuracy
Description: Great damage, really packs a punch. Supressor not reccomended. Extended magazine and scope reccomended.


* [[Matter Pistol]] (Prototype)
* [[Matter Pistol]] (Prototype)


* [[Matter Rifle]] (Assault)
* [[Matter Rifle]] (Assault)
Range/Accuracy:●●●
Rate of fire: Automatic
Magazine: 30
Ammo: Matter
Damage: ●●●
Upgrades: Laser pointer: Better range/accuracy
Extended Magazine: Magazine extended to 45
Scope: Best range/accuracy
Description: Very powerfull weapon with an automatic rate of fire, single shots can be performed, one of best weapons in the game, highly recommended for any gamemode.


* [[Missile Launcher]]
* [[Missile Launcher]]
Range/Accuracy: ●●●
Rate of Fire: N/A shoots one missile then has to reload
Magazine: 1
Ammo: Missile
Damage: ●●●●●
Impact Range: 3x3
Upgrades: Homing Device: Missiles follow targeted enemies
Description: Very lethal, best results when enemies are packed in one spot, good to have alternative gun on you as this is only good for shoot and run. Do NOT shoot any enemies near you with this.


* [[Plasma Accelerator]]
* [[Plasma Accelerator]]
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* [[Plasma Gun]]
* [[Plasma Gun]]
Range/Accuracy: ●
Rate of Fire: Rapid but after a couple of shots it slows down to Slow
Magazine: 20
Ammo: Plasma
Damage: ●●● (heat)
Upgrades: Booster: increases speed of projectile and range
Cooler: Stops the rate of fire from slowing down after a couple of shots
Spinner: Electrifies the target with every hit adding a bit more damage for a small duration
Description: Terrible range, good for jumping right at the enemy, all upgrades reccomended, perfect for suicide missions.


* [[Plasma Pistol]]
* [[Plasma Pistol]]