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fandomwiki>Lykrast135@legacy41782978 Verified quickly in editor, and I've seen that they can now carry ANY gun/throwable, and before Alpha 102, they can ONLY carry spikes |
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The [[Shroom]] is a common [[NPC|enemy]] found in [[survival]] mode.<br>They attack the player by either punching or throwing [[Spike|spikes]] and they are able to climb walls and crawl on the ceiling. Oddly enough, they are able to open doors although they are not tall enough to reach the door knob. | The [[Shroom]] is a common [[NPC|enemy]] found in [[survival]] mode.<br>They attack the player by either punching or throwing [[Spike|spikes]] and they are able to climb walls and crawl on the ceiling. Oddly enough, they are able to open doors although they are not tall enough to reach the door knob. Before [[Patch Notes: v102 Alpha|v102 Alpha]], they can only carry spikes, but now they can hold any [[Ranged Weapons|gun]]/[[throwable]] (verified in the [[Level Editor]]) even if they don't spawn with any in official [[Survival]] maps. | ||
== Spawn == | == Spawn == | ||
Revision as of 20:02, 31 January 2012
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| Shroom | |
|---|---|
| Type | Small |
| Loot | Slimey Mushroom, Tickled mushroom |
The Shroom is a common enemy found in survival mode.
They attack the player by either punching or throwing spikes and they are able to climb walls and crawl on the ceiling. Oddly enough, they are able to open doors although they are not tall enough to reach the door knob. Before v102 Alpha, they can only carry spikes, but now they can hold any gun/throwable (verified in the Level Editor) even if they don't spawn with any in official Survival maps.
Spawn
As of v101 Alpha, they spawn from little, mushroom shaped houses often located on top of something (e.g. another building). In Survival House, it's spawn is on the top of the spawn building. In Safest Gate, there is one spawn in the left of the spawn building, and another one in the top of the first building at the left of the spawn.