Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Shroom: Difference between revisions

From Cobalt Wiki
No edit summary
fandomwiki>Lykrast135@legacy41782978
Verified quickly in editor, and I've seen that they can now carry ANY gun/throwable, and before Alpha 102, they can ONLY carry spikes
Line 6: Line 6:




The [[Shroom]] is a common [[NPC|enemy]] found in [[survival]] mode.<br>They attack the player by either punching or throwing [[Spike|spikes]] and they are able to climb walls and crawl on the ceiling. Oddly enough, they are able to open doors although they are not tall enough to reach the door knob. They are also apparently capable of carrying other thowables, although it is currently unknown as of if it is limited to only certain weapons (only the energy baton has been seen so far) and if they may spawn with such weapons. It is unknown when this was implemented.
The [[Shroom]] is a common [[NPC|enemy]] found in [[survival]] mode.<br>They attack the player by either punching or throwing [[Spike|spikes]] and they are able to climb walls and crawl on the ceiling. Oddly enough, they are able to open doors although they are not tall enough to reach the door knob. Before [[Patch Notes: v102 Alpha|v102 Alpha]], they can only carry spikes, but now they can hold any [[Ranged Weapons|gun]]/[[throwable]] (verified in the [[Level Editor]]) even if they don't spawn with any in official [[Survival]] maps.
 


== Spawn ==
== Spawn ==