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Shroom: Difference between revisions

From Cobalt Wiki
fandomwiki>Lykrast135@legacy41782978
Verified quickly in editor, and I've seen that they can now carry ANY gun/throwable, and before Alpha 102, they can ONLY carry spikes
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The [[Shroom]] is a common [[NPC|enemy]] found in [[survival]] mode.<br>They attack the player by either punching or throwing [[Spike|spikes]] and they are able to climb walls and crawl on the ceiling. Oddly enough, they are able to open doors although they are not tall enough to reach the door knob. Before [[Patch Notes: v102 Alpha|v102 Alpha]], they can only carry spikes, but now they can hold any [[Ranged Weapons|gun]]/[[throwable]] (verified in the [[Level Editor]]) even if they don't spawn with any in official [[Survival]] maps.
The [[Shroom]] is a common [[NPC|enemy]] found in [[survival]] mode.<br>They attack the player by either punching or throwing [[Spike|spikes]] and they are able to climb walls and crawl on the ceiling. Oddly enough, they are able to open doors although they are not tall enough to reach the door knob. Before [[Patch Notes: v102 Alpha|v102 Alpha]], they can only carry spikes, but now they can hold any [[Ranged Weapons|gun]]/[[throwable]] (verified in the [[Level Editor]]) even if they don't spawn with any in official [[Survival]] maps.
On an Unrelated Note in [[Safest Gate]] make sure not to crush the [[Shroom]] with the elevator, they will clog up the elevator and annoy the living crap out of you