Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Story Mode: Difference between revisions

From Cobalt Wiki
fandomwiki>Pfm2001
m Added the plot, corrected some grammar.
fandomwiki>Pfm2001
Further details, created chapter pages
Line 1: Line 1:
Story mode is the main game mode that ''Cobalt'' was built on. It has 7 chapters, along with optional combat and speed challenges. The main protagonist is [[Agent Cobalt]], who is investigating a transmission from the colony Trunkopia after it appeared to have gone missing.
Story mode is the main game mode that ''Cobalt'' was built on. It has 7 chapters, along with optional combat and speed challenges. The main protagonist is [[Agent Cobalt]], who is investigating a transmission from the colony Trunkopia after it appeared to have gone missing.
<br />
== Plot ==
50 years before the events of the game, the human colony Trunkopia sent a [[The Distress Call|distress signal]] to Earth. Agent Cobalt was picked to investigate the matter after 5 years, travelling aboard the interstellar spacecraft [[The Seed]]. After 45 years, Cobalt finally arrives at Trunkopia, where they can begin the investigation.
== Chapters ==
Story Mode has 7 chapters:
[[First Contact]]
[[The Trappers (Chapter)|The Trappers]]
[[Deathshrooms (Chapter)|Deathshrooms]]
[[Trunkopolis Enclave]]
[[Party in Rocket City]]
[[Arctic Vault (Chapter)|Arctic Vault]]
[[E.T.A.C (Chapter)|E.T.A.C]]
== Trivia ==


*”It was supposed to be a linear experience...” [[Kinten]], Radio COBALT
*”It was supposed to be a linear experience...” [[Kinten]], Radio COBALT