Story Mode: Difference between revisions
From Cobalt Wiki
More actions
fandomwiki>Pfm2001 m Added the plot, corrected some grammar. |
fandomwiki>Pfm2001 Further details, created chapter pages |
||
| Line 1: | Line 1: | ||
Story mode is the main game mode that ''Cobalt'' was built on. It has 7 chapters, along with optional combat and speed challenges. The main protagonist is [[Agent Cobalt]], who is investigating a transmission from the colony Trunkopia after it appeared to have gone missing. | Story mode is the main game mode that ''Cobalt'' was built on. It has 7 chapters, along with optional combat and speed challenges. The main protagonist is [[Agent Cobalt]], who is investigating a transmission from the colony Trunkopia after it appeared to have gone missing. | ||
<br /> | |||
== Plot == | |||
50 years before the events of the game, the human colony Trunkopia sent a [[The Distress Call|distress signal]] to Earth. Agent Cobalt was picked to investigate the matter after 5 years, travelling aboard the interstellar spacecraft [[The Seed]]. After 45 years, Cobalt finally arrives at Trunkopia, where they can begin the investigation. | |||
== Chapters == | |||
Story Mode has 7 chapters: | |||
[[First Contact]] | |||
[[The Trappers (Chapter)|The Trappers]] | |||
[[Deathshrooms (Chapter)|Deathshrooms]] | |||
[[Trunkopolis Enclave]] | |||
[[Party in Rocket City]] | |||
[[Arctic Vault (Chapter)|Arctic Vault]] | |||
[[E.T.A.C (Chapter)|E.T.A.C]] | |||
== Trivia == | |||
*”It was supposed to be a linear experience...” [[Kinten]], Radio COBALT | *”It was supposed to be a linear experience...” [[Kinten]], Radio COBALT | ||