Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Survival House: Difference between revisions

From Cobalt Wiki
fandomwiki>Aconitin
No edit summary
fandomwiki>Lykrast135@legacy41782978
Added waves, thanks Map Editor
Line 43: Line 43:
*[[Shield Belt]] Battery
*[[Shield Belt]] Battery
*[[Spiked Mine]]
*[[Spiked Mine]]
==Waves==
NOTE 1 : This will only show Guard's spawner waves, because they have "real" waves
NOTE 2 : Taken from editor, so they are EXACTS!
NOTE 3 : Waves increases when you get kills from the following spawners (ex: Wave 1 require 0 kill, Wave 2 require 6 kills, Wave 3 require 8 '''more''' kills)
Wave 1 (0 kill) :
*[[Guard]] with [[Spike Bow]]
*[[Guard]] with [[Slugger Breacher]]
*[[Guard]] with [[Slugger Pipegun]] and a [[Energy Baton]]
*[[Guard]] with Energy shield (a riot shield wich protect from front attacks, but can break; ungivable to players)
Wave 2 (6 kills) :
*[[Guard]] with [[Spike Bow]] and a [[Stick Grenade]]
*[[Guard]] with [[Slugger Breacher]] and a [[Flashbang]]
*[[Guard]] with [[Slugger Cobra]]
*[[Guard]] with [[Slugger Breacher]] and Protection helmet (a helmet wich increase health; ungivable to players)
Wave 3 (8 more kills) :
*[[Guard]] with 4 [[Energy Baton]]s, a Protection helmet, an Energy shield and a Protection shell (a turtle shell wich protect from back attacks, but can break; ungivable to players)
*[[Guard]] with [[Matter Prototype]], a [[Chemical Vial]], a Protection helmet and an Energy shield
*[[Guard]] with [[Matter Army Issue]]
*[[Guard]] with [[Grenade Gun]]
Wave 4 (4 more kills) :
*[[Guard]] with [[Matter Army Issue]], a Protection Helmet and an Energy shield
*[[Guard]] with [[Gyrojet Gun]] and a [[Stick Grenade]]
*[[Guard]] with [[Missile Launcher]]
*[[Ninja]] with [[Force Device]]
*[[Ninja]] with [[Force Device]] and a [[Flashbang]]
Wave 5 (10 more kills) :
*[[Guard]] with [[Matter Army Issue]], a [[Flashbang]], a Protection helmet and a Protection shell
*[[Ninja]] with [[Force Device]] and a [[Grenade]]
*[[Ninja]] with [[Grenade Gun]], [[Force Device]] and Jet shoes
*[[Bird]] with a [[Stick Grenade]]
Wave 6 (12 more kills) :
*[[Predator]] with [[Matter Army Issue]] with Extended Magazine and [[Scope]] upgrades
*[[Ninja]] with [[Matter Army Issue]] with [[Scope]] and Suppressor upgrades, [[Force Device]] and Jet shoes
*[[Ninja]] with [[Force Device]] and a [[Spiked Mine]]
*[[Bird]] with a [[Grenade]]
*[[Metalface]] with a [[Matter Police Issue]] with [[Scope]]upgrade and [[Shield Belt]] with 1 battery
*[[Guard]] with [[Missile Launcher]], a Protection helmet, an Energy shield and a Protection shell
*[[Guard]] with [[Matter Army Issue]], a [[Flashbang]], a Protection helment and a Protection shell
Wave 7 (8 more kills) :
*[[Hamster]]
*[[Predator]] with [[Matter Assault]] with Extended Magazine Level 1 and Pointer upgrades and a Jet engine (like Jet shoes, but for [[Predator]]s)
*[[Ninja]] with [[Gyrojet Gun]] with Extended Barrel and Magazine upgrades, a [[Force Device]] and a [[Klonk]]
*[[Bird]] with a [[Thermal Bomb]]
*[[Guard]] with [[Grenade Gun]] with Proximity fuse upgrade, a [[Flashbang]], a Protection helmet, an Energy shield and a Protection shell
*[[Guard]] with [[Missile Launcher]], a Protection helmet, an Energy shield and a Protection shell
*[[Metalface]] with [[Plasma Pistol]] with Booster upgrade, a [[Flashbang]] and a [[Shield Belt]] with 1 battery
*[[Ninja]]with [[Force Device]] and a [[Stick Grenade]]
Wave 8 (10 more kills) :
*[[Hamster]] with higher chance of spawning
*[[Guard]] with [[Matter Assault]] with Extended Magazine Level 1, Pointer and [[Scope]] upgrades, a Protection helmet, an Energy shield and a Protection shell
*[[Guard]] with [[Plasma Striker]] with Booster upgrade, a Protection helmet, an Energy shield and a Protection shell
Wave 9 (7 more kills) :
*[[Metalface]] with [[Matter Army Issue]] with Extended Magazine, Pointer and Suppressor upgrades, a [[Klonk]] and a [[Shield Belt]] with Defelctor upgrade and 2 batteries
*[[Metalface]] with [[Beam Gun]]
Final wave (2 more kills) :
*[[Predator]] with [[Missile Launcher]] with Homing Device upgrade and Jet engine

Revision as of 20:45, 27 February 2012



Survival House
[[File:|400px]]
Information



Survival House is a Survival map.


Map Description

The player is started in a small house like structure complete with a gun shop, ammo shop, volt converter for loot, and a workbench for upgrading equipment. From the moment they leave the house the player is attacked by progressively harder enemies. On top of the building in the middle, one can find a hidden shop that supplies explosives and ammunition. At the far end of the map is where most of the enemies spawn. A nano shower for repairing metalface is available in the center along with a lift for increased jump height.

Shops

The shop at the spawn house sell the following things :

The hidden shop at the top of the center building sell the following things :

Waves

NOTE 1 : This will only show Guard's spawner waves, because they have "real" waves

NOTE 2 : Taken from editor, so they are EXACTS!

NOTE 3 : Waves increases when you get kills from the following spawners (ex: Wave 1 require 0 kill, Wave 2 require 6 kills, Wave 3 require 8 more kills)

Wave 1 (0 kill) :

Wave 2 (6 kills) :

Wave 3 (8 more kills) :

Wave 4 (4 more kills) :

Wave 5 (10 more kills) :

Wave 6 (12 more kills) :

Wave 7 (8 more kills) :

Wave 8 (10 more kills) :

  • Hamster with higher chance of spawning
  • Guard with Matter Assault with Extended Magazine Level 1, Pointer and Scope upgrades, a Protection helmet, an Energy shield and a Protection shell
  • Guard with Plasma Striker with Booster upgrade, a Protection helmet, an Energy shield and a Protection shell

Wave 9 (7 more kills) :

Final wave (2 more kills) :