Team Strike: Difference between revisions
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==Classes== | ==Classes== | ||
===Matter sets=== | ====Matter sets==== | ||
<u>'''Pistol'''</u> ''"Cheap firepower"'' | <u>'''Pistol'''</u> ''"Cheap firepower"'' | ||
*'''Tier 1''' | *'''Tier 1''' | ||
Revision as of 11:00, 11 February 2014
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Team Strike is a game mode first introduced in v123 Alpha. In Team Strike, two teams composed by 4 members fight eachother during various rounds. The one who wins most rounds is the winner. Several pre-built 'classes' can be bought, sold or repaired between every round. If the player dies, he can take control over a bot on his team.
Classes
Matter sets
Pistol "Cheap firepower"
- Tier 1
- Deflected damage: 75%
- Matter Prototype
- Tier 2
- Deflected damage: 100%
- Matter Army Issue
- Chemical Vial x2
- Tier 3
- Deflected damage: 100%
- Matter Army Issue (+ Supressor, Clip size 30, Laser)
- Chrono Bomb
- Chemical Vial x4
Scouter "Fast melee fighter"
- Tier 1
- Deflected damage: 82%
- Matter Prototype
- Grenade
- Tier 2
- Deflected damage: 100%
- Phaser (+ ?)
- Matter Army Issue
- Grenade
- Tier 3
- Deflected damage: 100%
- Phaser (+ ?)
- Matter Army Issue (+ Laser, Supressor)
- Grenade x2
- Klonk