Version History: Difference between revisions
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{{:Patch Notes: | {{:Patch Notes: v115 Alpha}} | ||
==Version History== | ==Version History== | ||
*[[Patch Notes: v115 Alpha]] | |||
*[[Patch Notes: v114 Alpha]] | *[[Patch Notes: v114 Alpha]] | ||
*[[Patch Notes: v112 + v113 Alpha]] | *[[Patch Notes: v112 + v113 Alpha]] | ||
Revision as of 21:58, 1 February 2013
v115 Alpha
(Sourced from The Oxeye Game Studio blog )
Released October 31st, 2012
Alterations:
- Added dm_oasisTemple by _SIM_
- Added item spawning speed modification based on number of players. The settings can be configured in the game mode menu of the map.
Bug-Fixes:
- Fixed not being able to use scroll-wheel in tiles browser.
- Fixed not being able to press file after right clicking in editor.
- Fixed size of search field in tiles browser
- Fixed buying upgrades in shops not working correctly
- Fixed switching from punch making the next item be angled incorrectly.
- Fixed upgrades not showing cost after first level.
- Fixed arms and similar not placing themselves correctly when flipping for one frame.
- Fixed changing colors on tiles crashing
- Fixed labSign tile
- Fixed editor not defaulting to collision layer
- Fixed editor camera default position
- Fixed eyes and mouth profile colors not showing up
- Fixed entering hack screen crash
Version History
- Patch Notes: v115 Alpha
- Patch Notes: v114 Alpha
- Patch Notes: v112 + v113 Alpha
- Patch Notes: v111 Alpha
- Patch Notes: v110 Alpha
- Patch Notes: v109 Alpha
- Patch Notes: v108 Alpha
- Patch Notes: v107 Alpha
- Patch Notes: v106 Alpha
- Patch Notes: v105 Alpha
- Patch Notes: v104 Alpha
- Patch Notes: v103 Alpha
- Patch Notes: v102 Alpha
- Patch Notes: v101 Alpha
- Patch Notes: v100 Alpha