Waves Survival: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
In Waves Survival, your goal is to kill all the enemies in the "attack" | In Waves Survival, your goal is to kill all the enemies in the "attack" not to die in the meantime. | ||
If you die, you're given the chance to restart the latest wave (a wave is a set of attacks). | If you die as a Metalface, you become a Brain and are given about 30 seconds to kill the rest of the enemies in the attack. Failure to defeat all the enemies in time results in death, aside from dying from enemies. If you die as a Brain, you're given the chance to restart the latest wave (a wave is a set of attacks). | ||
There are four kinds of attacks: | There are four kinds of attacks: | ||
* A normal attack, with just "average" enemies. | * A normal attack, with just "average" enemies. | ||
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===Shop=== | ===Shop=== | ||
Formerly, when a wave was completed, the player was be teleported out of the map (same way players were teleported into the map every time a wave started) and the "virtual" shop appeared. This shop included three sections: | |||
* The hull section, where you | * The hull section, where you would be able to improve your character with better hull sets. | ||
* The Gambling section, where you | * The Gambling section, where you could buy one of the three items shown for each category (Weapons, Good Weapons, [[Throwables]], Equipment and Supplies) or gamble to make a random free item appear (Note: the item in the top row would then disappear). | ||
* The Equipment section, where you | * The Equipment section, where you would be able to sell the items you already owned. | ||
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Now, players are not teleported out of the map, and there are now 6 Materializer shops: Guns, Advanced Guns, Throwables, Equipment, Advanced Equipment, and Hulls. Items in the top row have a discount, and they "shift" after each wave.<br> | |||
==Multiplayer== | ==Multiplayer== | ||
The Waves Survival gamemode can be played with more than one player at the same time. | The Waves Survival gamemode can be played with more than one player at the same time. | ||
Only one of the players is needed to stay alive to complete an attack/wave. | |||
The difficulty of the attacks should also increase depending on the amount of players. | The difficulty of the attacks should also increase depending on the amount of players. | ||
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Formerly, each player had their own shop, but with the introduction of Materializer shops, shops are universal.<br> | |||
==Gameplay Video== | ==Gameplay Video== | ||