Windy Valley: Difference between revisions
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It's a symmetrical map, each side having one [[Matter Army Issue]], two [[Flashbang|flashbangs]], three [[Grenade|grenades]], an [[ammo satchel]], and a plug. | It's a symmetrical map, each side having one [[Matter Army Issue]], two [[Flashbang|flashbangs]], three [[Grenade|grenades]], an [[ammo satchel]], and a plug. | ||
Due to the magnetic-style plug physics, a player can score a "capture" by taking the enemy's plug, standing at the location of the flashbang near their plug, and throwing the plug through the hole towards their own plug. | |||