Windy Valley: Difference between revisions
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'''Windy Valley''' is a [[Capture the Plug]] map. | '''Windy Valley''' is a [[Capture the Plug]] map. | ||
It's a symmetrical map, each side having one [[Matter Gun|Matter Army Issue]], two [[Flashbang| | It's a symmetrical map, each side having one [[Matter Gun|Matter Army Issue]], two [[Flashbang|Flashbangs]], three [[Grenade|Grenades]], an [[Ammo box]], a rail gun (at the middle ,at the top of the map), and a plug. | ||
Due to the magnetic-style plug physics, a player can score a "capture" by taking the enemy's plug, standing at the location of the flashbang near their plug, and throwing the plug through the hole towards their own plug. | Due to the magnetic-style plug physics, a player can score a "capture" by taking the enemy's plug, standing at the location of the flashbang near their plug, and throwing the plug through the hole towards their own plug. | ||
Revision as of 11:31, 5 January 2012
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Windy Valley is a Capture the Plug map.
It's a symmetrical map, each side having one Matter Army Issue, two Flashbangs, three Grenades, an Ammo box, a rail gun (at the middle ,at the top of the map), and a plug.
Due to the magnetic-style plug physics, a player can score a "capture" by taking the enemy's plug, standing at the location of the flashbang near their plug, and throwing the plug through the hole towards their own plug.