Patch Notes: v131 Gold: Difference between revisions
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== v131 Gold == | == v131 Gold == | ||
(Sourced from [https://steamcommunity.com/ogg/357340/announcements/detail/857178084759401692 Steam Cobalt Community News] ) | |||
''Released February 22nd, 2016'' | ''Released February 22nd, 2016'' | ||
Latest revision as of 12:58, 21 December 2025
v131 Gold
(Sourced from Steam Cobalt Community News )
Released February 22nd, 2016
Game-play:
- Added outlines to loot-crates, urns and barrels. Added background variations in the editor for use as decor to reduce confusion about what is a real loot crate. Already placed tiles in maps will be converted based on if they are in a collision layer or not.
- Being blind now also uncloaks you.
Bugs:
- Improved auto aim origin position calculation. Auto aim should be more reliable now.
- Fixed hacking multiple hack puzzles in one map
- Fixed maps without gamemode crashing in workshop
- Fixed maps using some new lights crashing
- Removed filter for number of player searching. Now you should see full lobbies too.