Blaster Ballet: Difference between revisions
From Cobalt Wiki
More actions
fandomwiki>Wynthyst No edit summary |
fandomwiki>Aconitin mNo edit summary |
||
| Line 5: | Line 5: | ||
| icon = [[File:Blaster ballet icon.png|150px]] | | icon = [[File:Blaster ballet icon.png|150px]] | ||
}} | }} | ||
Blaster Ballet is a [[Deathmatch]] map. | Blaster Ballet is a [[Deathmatch]] map.<br> | ||
In this map, all players are given [[Blaster Gun | Blasters]] which never run out of ammo (although you do have to reload them occasionly) and are | In this map, all players are given [[Blaster Gun | Blasters]] which never run out of ammo (although you do have to reload them occasionly) and are regiven to the players if they die. | ||
==Notes== | ==Notes== | ||
*Pathing improved in [[Patch Notes: v101 Alpha|v101 Alpha]] | *Pathing improved in [[Patch Notes: v101 Alpha|v101 Alpha]] | ||
Revision as of 01:50, 8 January 2012
This article is a stub. You can help Cobalt Wiki by expanding it. |
| Blaster Ballet | |
|---|---|
| [[File: | |
| Information |
Blaster Ballet is a Deathmatch map.
In this map, all players are given Blasters which never run out of ammo (although you do have to reload them occasionly) and are regiven to the players if they die.
Notes
- Pathing improved in v101 Alpha