Blaster Ballet: Difference between revisions
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{{ | {{deathmatch infobox | ||
| image = | |||
| image = | |||
| authorname = Oxeye | | authorname = Oxeye | ||
| originalauthorname = Oxeye | | originalauthorname = Oxeye | ||
| hulltheme = Blaster Dancer | |||
| shieldstheme = Random | |||
| pickups = Fixed | |||
| weaponstheme = Random | |||
| throwablestheme = Space Dance | |||
| equipmenttheme = Random | |||
}} | }} | ||
<br/> | <br/> | ||
''' ''"When it was discovered that the Blaster Gun could propel metalfaces things went downhill for this lab..."'' ''' | ''' ''"When it was discovered that the Blaster Gun could propel metalfaces things went downhill for this lab..."'' ''' | ||
'''Blaster Ballet''' is a [[Deathmatch]] [[map]] introduced in [[Patch Notes: v100 Alpha| v100 Alpha]].<br> | '''Blaster Ballet''' is a [[Deathmatch]] [[map]] introduced in [[Patch Notes: v100 Alpha|v100 Alpha]].<br> | ||
This map features a very unique gameplay in which the [[Blaster Gun]] and the [[Phaser]] are the main weapons the players are given, this causing more fast-paced matches thanks to the use of the blaster/phaser-jumping technique (Which consists in rolling then shooting to your own feet, resulting in the player doing quite a big jump). | |||
==Featured static [[Pickups]]== | |||
==Featured [[Pickups]]== | |||
*[[Stick Grenade]] | *[[Stick Grenade]] | ||
*[[Chemical Vial]] | *[[Chemical Vial]] | ||
*[[Energy Baton]] | *[[Energy Baton]] | ||
*[[Energy Dish]] | |||
==Gameplay Video== | ==Gameplay Video== | ||
Revision as of 23:34, 23 July 2014
This article is a stub. You can help Cobalt Wiki by expanding it. |
| Blaster Ballet | |
|---|---|
| Information | |
| Author | Oxeye |
| Original Author | Oxeye |
| Gamemode | Deathmatch |
| Teams | {{{teams}}} |
| Starting Hull | Blaster Dancer |
| Shield type | Random |
| Pickup spawns | Fixed |
| Spawned weapons | Random |
| Spawned Throwables | Space Dance |
| Spawned Equipment | Random |
"When it was discovered that the Blaster Gun could propel metalfaces things went downhill for this lab..."
Blaster Ballet is a Deathmatch map introduced in v100 Alpha.
This map features a very unique gameplay in which the Blaster Gun and the Phaser are the main weapons the players are given, this causing more fast-paced matches thanks to the use of the blaster/phaser-jumping technique (Which consists in rolling then shooting to your own feet, resulting in the player doing quite a big jump).