Blaster Ballet: Difference between revisions
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{{deathmatch infobox | {{deathmatch infobox | ||
| authorname = Oxeye | | authorname = Oxeye | ||
| teams = FFA | | teams = FFA | ||
| | | characterpreset = Blaster Jumper | ||
| shieldstheme = | | shieldstheme = None | ||
| | | spawnedweapons = Map Specific | ||
| | | spawnedthrowables = Map Specific | ||
| | | spawnedequipment = Map Specific (none) | ||
| | | spawnedmelee = Map Specific (none) | ||
| spawnedconsumables = Map Specific | |||
| music = Space Dance | |||
}} | }} | ||
<br/> | <br/> | ||
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'''Blaster Ballet''' is a [[Deathmatch]] [[map]] introduced in [[Patch Notes: v100 Alpha|v100 Alpha]].<br> | '''Blaster Ballet''' is a [[Deathmatch]] [[map]] introduced in [[Patch Notes: v100 Alpha|v100 Alpha]].<br> | ||
This map features a very unique gameplay in which the [[Blaster Gun]] and | This map features a very unique gameplay in which the [[Blaster Gun]] and [[Phaser]] are the main weapons the players are given. This evokes more fast-paced matches thanks to the use of the blaster/phaser-jumping technique (Which consists of timing a shot to the ground while rolling, resulting in the player making higher and stronger jumps). | ||
==Featured | ==Starting Weapons== | ||
*[[Stick Grenade]] | *[[Blaster Gun]] with no extra upgrades | ||
*[[Phaser gun]] with Super Charger Lv1 upgrade enabled | |||
==Starting Equipment== | |||
Blaster Jumper character preset containing: | |||
*Full [[Explorer]] Hull set | |||
*[[Jet shoes]] | |||
==Featured [[Pickups]]== | |||
===Throwables=== | |||
*[[Stick Grenade]] x2 | |||
*[[Chemical Vial]] | *[[Chemical Vial]] | ||
* | |||
*[[ | ===Other=== | ||
**[[Upgrade]] | |||
==Gameplay Video== | ==Gameplay Video== | ||
< | *Gameplay from the old version of the map<br> | ||
{{#ev:youtube| Ap06rrOeak4}} | {{#ev:youtube| Ap06rrOeak4}} | ||
< | *Gameplay from the new version of the map (played in version v266 GOLD)<br> | ||
needed | |||
==Trivia== | |||
*The very old incarnation of the map (originating from [[Patch Notes: v100 Alpha|v100 Alpha]]) had [[Energy Baton]] featured in the pickups. | |||
*In a very old version of the game, the character preset was named Blaster Dancer. Now it's Blaster Jumper. | |||
Revision as of 20:22, 7 February 2020
This article is a stub. You can help Cobalt Wiki by expanding it. |
| Blaster Ballet | |
|---|---|
| Information | |
| Author | Oxeye |
| Gamemode | Deathmatch |
| Teams | FFA |
| Starting Hull | {{{hulltheme}}} |
| Shield type | None |
| Pickup spawns | {{{pickups}}} |
| Spawned weapons | {{{weaponstheme}}} |
| Spawned Throwables | {{{throwablestheme}}} |
| Spawned Equipment | {{{equipmenttheme}}} |
"When it was discovered that the Blaster Gun could propel metalfaces things went downhill for this lab..."
Blaster Ballet is a Deathmatch map introduced in v100 Alpha.
This map features a very unique gameplay in which the Blaster Gun and Phaser are the main weapons the players are given. This evokes more fast-paced matches thanks to the use of the blaster/phaser-jumping technique (Which consists of timing a shot to the ground while rolling, resulting in the player making higher and stronger jumps).
Starting Weapons
- Blaster Gun with no extra upgrades
- Phaser gun with Super Charger Lv1 upgrade enabled
Starting Equipment
Blaster Jumper character preset containing:
Featured Pickups
Throwables
Other
Gameplay Video
- Gameplay from the old version of the map
- Gameplay from the new version of the map (played in version v266 GOLD)
needed
Trivia
- The very old incarnation of the map (originating from v100 Alpha) had Energy Baton featured in the pickups.
- In a very old version of the game, the character preset was named Blaster Dancer. Now it's Blaster Jumper.