Blaster Ballet: Difference between revisions
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{{map infobox | {{map infobox | ||
| authorname = Oxeye | | authorname = Oxeye | ||
| image = | | image = Blaba.jpg | ||
| teams = FFA | | teams = FFA | ||
| gamemode = Deathmatch | | gamemode = Deathmatch | ||
Revision as of 03:22, 22 February 2020
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| Blaster Ballet | |
|---|---|
| File:Blaba.jpg | |
| Information | |
Author |
Oxeye |
Gamemode |
Deathmatch |
Teams |
FFA |
Music |
"Space Ballet" |
Starting Hull |
Explorer |
Shield type |
None |
Pickup spawns |
Chemical Vials, Stick Grenades, Weapon Upgrades |
Spawned weapons |
Map Specific |
Spawned Throwables |
Map Specific |
Spawned Equipment |
Map Specific (none) |
"When it was discovered that the Blaster Gun could propel metalfaces things went downhill for this lab..."
Blaster Ballet is a Deathmatch map introduced in v100 Alpha.
This map features a very unique gameplay in which the Blaster Gun and Phaser are the main weapons the players are given. This evokes more fast-paced matches thanks to the use of the blaster/phaser-jumping technique (Which consists of timing a shot to the ground while rolling, resulting in the player making higher and stronger jumps).
Starting Weapons
- Blaster Gun with no extra upgrades
- Phaser with Super Charger Lv1 upgrade enabled
Starting Equipment
Blaster Jumper character preset containing:
Featured Pickups
Throwables
Other
Trivia
- The very old incarnation of the map (originating from v100 Alpha) had Energy Baton featured in the pickups.
- In a very old version of the game, the character preset was named Blaster Dancer. Now it's Blaster Jumper.
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The map preview as seen in the menu
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The map preview as seen when selecting it in the menu
Gameplay Video
- Gameplay from the old version of the map
- Gameplay from the new version of the map (played in version v266 GOLD)