Game modes: Difference between revisions
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You can see a list of all official maps classified by gamemode [[Map|here]]. | You can see a list of all official maps classified by gamemode [[Map|here]]. | ||
==[[Challenge|Challenge | As of [[Version History|v123 Alpha]], some gamemodes are different. However, you can still play the old gamemodes via the 'user maps' menu. | ||
[[Challenge]] | |||
==[[Challenge|Challenge modes]]== | |||
As of v123, 3 kinds of challenges exits, each considerated a 'different' gamemode. To install user-made challenge maps place them on documents\cobalt\maps (with the rest of user-made maps you have installed). Note that since they don't use a custom prefix, and neither are they on a 'special' folder, no gamemode icon/name will appear on the user maps menu list, but they will still be playable. | |||
===[[Challenge#Combat|Combat Challenges]]=== | |||
Combat challenges can have different objectives, but all rely on a 'target' system. Usually, you'll need to free prisioners or kill certain enemies to complete the map, but if you run out of time from the top-right corner timer, you will fail the challenge. | |||
===[[Challenge#Puzzle|Puzzle Challenges]]=== | |||
So far puzzle challenges are an unknown type of challenges. | |||
===[[Challenge#Speed|Speed Challenges]]=== | |||
On speed challenges, the timer is all that counts! Get to the end of the map using the less time possible! | |||
==[[Deathmatch]]== | ==[[Deathmatch]]== | ||
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==[[Bounty]]== | ==[[Bounty]]== | ||
In [[Bounty]], your goal is to be the first to reach a defined number of volts by collecting loot and bringing it to the converter. | In [[Bounty]], your goal is to be the first to reach a defined number of volts by collecting loot and bringing it to the converter. As of [[Version History|v123 Alpha]], bounty isn't included in the game, since, according to the devs, they are trying to revamp bounty too. | ||
==[[Survival]]== | ==[[Survival]]== | ||
As of [[Version History|v123 Alpha]], Survival was completly revamped. Survival now counts with a dynamic shop, gambling, smaller maps, and enemies are fought in waves. Most maps also contain a boss that will spawn at a certain wave. | |||
===[[Survival#Old_Survival|Old Survival]]=== | |||
In [[Survival]], you will need to kill your enemies, gather the loot, and spend it on equipment, so you can survive for a longer period of time. The final score is based on kills and volts converted (Note: High scores list is only affected by volts converted, but will also display kills). | In [[Survival]], you will need to kill your enemies, gather the loot, and spend it on equipment, so you can survive for a longer period of time. The final score is based on kills and volts converted (Note: High scores list is only affected by volts converted, but will also display kills). | ||
[[Category:Game modes]] | [[Category:Game modes]] | ||