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Game modes: Difference between revisions

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Before [[Version History|v123 Alpha]] came out, deathmatch was played with teams. The goal was still the same, but the kills were counted as team total.
Before [[Version History|v123 Alpha]] came out, deathmatch was played with teams. The goal was still the same, but the kills were counted as team total.
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==[[Capture_the_Plug|Capture the Plug]]==
==[[Capture_the_Plug|Capture the Plug]]==
In [[Capture the Plug]], you have to gather the enemy team's plug and bring it back to your plug station while your plug is also at your base, so you can score a point.
In [[Capture the Plug]], you have to gather the enemy team's plug and bring it back to your plug station while your plug is also at your base, so you can score a point.
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==[[Bounty]]==
==[[Bounty]]==
In [[Bounty]], your goal is to be the first to reach a defined number of volts by collecting loot and bringing it to the converter. As of [[Version History|v123 Alpha]], bounty isn't included in the game, since, according to the devs, they are trying to revamp bounty too.
In [[Bounty]], your goal is to be the first to reach a defined number of volts by collecting loot and bringing it to the converter. As of [[Version History|v123 Alpha]], bounty isn't included in the game, since, according to the devs, they are trying to revamp bounty too.
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==[[Survival]]==
==[[Survival]]==
As of [[Version History|v123 Alpha]], Survival was completly revamped. Survival now counts with a dynamic shop, gambling, smaller maps, and enemies are fought in waves. Most maps also contain a boss that will spawn at a certain wave.
As of [[Version History|v123 Alpha]], Survival was completly revamped. Survival now counts with a dynamic shop, gambling, smaller maps, and enemies are fought in waves. Most maps also contain a boss that will spawn at a certain wave.