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Hamster: Difference between revisions

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The '''Killer Hamster''' is an enemy that currently appears in [[survival]] mode, usually in the later stages of the match. Spawning in the harder waves of survival mode, Killer Hamster is a sizable foe, taking many hits with most weapons to kill. It attacks by biting the player, which is an instant kill, unless you have an [[Shield Belt]] loaded with [[Shield Battery|batteries.]] The screen will go into bullet time when the Hamster is biting near the player.
The '''Killer Hamster''' is an enemy that currently appears in [[survival]] mode, usually in the later stages of the match. Spawning in the harder waves of survival mode, Killer Hamster is a sizable foe, taking many hits with most weapons to kill. It attacks by biting the player, which is an instant kill, unless you have an [[Shield Belt]] loaded with [[Shield Battery|batteries.]] The screen will go into bullet time when the Hamster is biting near the player.


The Killer Hamster is an "organic" enemy, meaning it is not affected by, say, [[Flashbang|Flash Bangs,]] or any other miscellanea specifically designed for use against robots. Notable is its large size, health and tenacity; the Hamster takes many hits to destroy with any gun. Explosives are much more effective in helping kill a Hamster, with it usually taking around about three explosions to kill. A [[Thermal Bomb]] does understandably more damage, but keep in mind that a Hamster will survive at least one. As a Hamster takes more and more damage, it will lose an eye, both ears and two of its legs. However, this does not leave it with any less mobility or perception. Though tough, Hamsters have no defensive properties whatsoever, including weak points/strong points, nor defensive instincts.
The Killer Hamster is an "organic" enemy, meaning it is not affected by, say, [[Flashbang|Flashbangs,]] or any other miscellanea specifically designed for use against robots. Notable is its large size, health and tenacity; the Hamster takes many hits to destroy with any gun. Explosives are much more effective in helping kill a Hamster, with it usually taking around about three explosions to kill. A [[Thermal Bomb]] does understandably more damage, but keep in mind that a Hamster will survive at least one. As a Hamster takes more and more damage, it will lose an eye, both ears and two of its legs. However, this does not leave it with any less mobility or perception. Though tough, Hamsters have no defensive properties whatsoever, including weak points/strong points, nor defensive instincts.


Hamsters are surprisingly agile and speedy and this should not be underestimated. Hamsters move with successive short hops and while occasionally a Hamster must first build up speed, either recovering from knockback or a direction shift, it can easily give chase and it is not advised to fight one in a confined area. Also giving advantage to its surprising speed, Hamsters can perform a leap. This can be seen by a Hamster crouching down onto its haunches, before springing forward. The distance can vary slightly, but it is always at a veritable speed, higher than that of its attainable land speed. One should note that if a Hamster is left to pounce and run, it can technically outrun the player. Sometimes a Hamster's pounce will sail over the player if he/she is crouching.
Hamsters are surprisingly agile and speedy and this should not be underestimated. Hamsters move with successive short hops and while occasionally a Hamster must first build up speed, either recovering from knockback or a direction shift, it can easily give chase and it is not advised to fight one in a confined area. Also giving advantage to its surprising speed, Hamsters can perform a leap. This can be seen by a Hamster crouching down onto its haunches, before springing forward. The distance can vary slightly, but it is always at a veritable speed, higher than that of its attainable land speed. One should note that if a Hamster is left to pounce and run, it can technically outrun the player. Sometimes a Hamster's pounce will sail over the player if he/she is crouching.