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Level Editor: Difference between revisions

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[[File:EditorSur_House.jpg|thumb|A screenshot of the [[Survival House]] map inside the level editor.]]
[[File:EditorSur_House.jpg|thumb|A screenshot of the [[Survival House]] map inside the level editor.]]
The Level Editor allows you to edit any of the levels present within the game, as well as allowing you to create your own. Currently, it can only be accessed in [[Dev mode]] <span style="border: 1px solid #A6CFFD; border-radius: 0.3em 0.3em 0.3em 0.3em;" padding="3px">&nbsp;'''F2'''&nbsp;</span> by pressing <span style="border: 1px solid #A6CFFD; border-radius: 0.3em 0.3em 0.3em 0.3em;" padding="3px">&nbsp;'''F7'''&nbsp;</span>.
The Level Editor allows you to edit any of the levels present within the game, as well as allowing you to create your own. Currently, it can only be accessed in [[Dev mode]] <span style="border: 1px solid #A6CFFD; border-radius: 0.3em 0.3em 0.3em 0.3em;" padding="3px">&nbsp;'''F2'''&nbsp;</span> by pressing <span style="border: 1px solid #A6CFFD; border-radius: 0.3em 0.3em 0.3em 0.3em;" padding="3px">&nbsp;'''F7'''&nbsp;</span>. The Level Editor is also fairly hard to understand when just starting out with it.  


==Controls==
==Controls==

Revision as of 04:58, 20 January 2012



A screenshot of the Survival House map inside the level editor.

The Level Editor allows you to edit any of the levels present within the game, as well as allowing you to create your own. Currently, it can only be accessed in Dev mode  F2  by pressing  F7 . The Level Editor is also fairly hard to understand when just starting out with it.

Controls

 Q 
= Grid quick-select
 W 
= Scale quick select
 E 
= Angle quick-select
 R 
= Render quick-select
 T 
= Tile Menu
 P 
= Layer Properties Menu
 A 
= Set Action menu when possible (With a button for example)
 S 
= Set target when possible
 D 
= Dynamic Settings Menu
 F 
= Reverse tile (Left <> Right)
 G 
= Goto (Quick zoom-out and allows you to select where to zoom in.)
 L 
= Layers Menu
 Z 
or
Mouse wheel
= Layer quick select
 X 
= Replace Tile quick-select
 C 
= Selects the shape/size from the tile category you chose with X.
 V 
= Full zoom-out
 B 
= Clipboard menu
 N 
= New (Create a new "local" (map))
 M 
= Toggle mini-map
 1 
= Placement Mirroring quick-select
TAB
= Toggle menu visibility
Mouse wheel 
+ tile selected = Resize tile
Shift
+
Mouse wheel
= Rotate selection
Ctrl
+
 z 
= Undo
Ctrl
+
 c 
= Copy
Ctrl
+
 v 
= Paste
Ctrl
+
 a 
= Select All
Ctrl
+
 n 
= Create New Map
Ctrl
+
 o 
= Open a Previous Saved Map
 + 
= Zoom out (num panel)
 - 
= Zoom in (num panel)
F5
= Play level (Make sure you save it first! (Ctrl-S))

To move things between layers, select them, press L to show the Layer Menu, then hold  Ctrl  and click the destined layer.

Things that cause errors: Lots of stuff. Most settings do not like being set to "0".

Dynamic settings

The Dynamic Settings window seen in the editor.

The window Dynamic Settings or Dynamic Options can be found at the Level Editor under the menu Locales or by pressing  D .

You can only use the Dynamic Settings at the location Outdoors.

In the Dynamic Settings you can

  • Select a Galaxy (not yet implemented feature)
    • Afterwards you can select a location (doesn't seem to work)
  • Change the type of weather
    • Snowy
    • Sunny
    • Rainy
  • Change the winddirection
  • Change the amount of clouds
  • Change the strength of a thunderstorm
  • Change how strong it is raining/snowing

The red lines are showing the defaults.

The green lines are the current selection.