Matter Police Issue: Difference between revisions
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| Line 6: | Line 6: | ||
| mag = 12 | | mag = 12 | ||
| range = ●●●● + 1/2 | | range = ●●●● + 1/2 | ||
| aim range = ●●● | |||
| rate = Slow | | rate = Slow | ||
| damage = ●●● (+● if very close to enemy) | | damage = ●●● (+● if very close to enemy) | ||
| Line 16: | Line 17: | ||
* [[Scope]] | * [[Scope]] | ||
** Increases | ** Increases aim range and gives bullet time bonus. | ||
== Video == | == Video == | ||
{{#ev:youtube|HY1bJMF6dBI}} | {{#ev:youtube|HY1bJMF6dBI}} | ||
Revision as of 01:10, 10 February 2012
This article is a stub. You can help Cobalt Wiki by expanding it. |
| Police Issue | |
|---|---|
| Basic Stats | |
| Type | Handgun |
| Ammunition | Matter |
| Aiming Range | ●●● |
| Magazine Size | 12 |
| Standard Damage | ●●● (+● if very close to enemy) |
| Upgrades | |
| WASD | |
The Matter Blaster (Known in-game as the Matter Police Issue) is a handgun that shoots a matter charge. Standard magazine (Matter) size is 12. This weapon cannot be found in any maps. However, the security in Survival Mode wields this pistol.
Very similar to the matter pistol (prototype) but with much better range and accuracy, plus upgradeability.
Upgrades
- Scope
- Increases aim range and gives bullet time bonus.