NPC: Difference between revisions
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The term [[NPC]] (Non-Player-Character) describes every entity in Cobalt that is not controlled by a human player. | The term [[NPC]] (Non-Player-Character) or in the [[Level Editor]] called "Actors" describes every entity in Cobalt that is not controlled by a human player. | ||
<br> | <br> | ||
<br>[[NPC]]s can be divided into the following categories: | <br>[[NPC]]s can be divided into the following categories: | ||
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== Neutral NPCs == | == Neutral NPCs == | ||
At the current state of development, there are no Neutral [[NPC]]s included in the game. | At the current state of development, there are no Neutral [[NPC]]s included in the game. | ||
== Friendly | == Friendly NPCs == | ||
At the current state of development, there are no Friendly [[NPC]]s included in the game. | At the current state of development, there are no Friendly [[NPC]]s included in the game. | ||
[[Category:NPCs|*]] | [[Category:NPCs|*]] | ||
Revision as of 22:08, 17 March 2012
The term NPC (Non-Player-Character) or in the Level Editor called "Actors" describes every entity in Cobalt that is not controlled by a human player.
NPCs can be divided into the following categories:
Hostile NPCs
Neutral NPCs
At the current state of development, there are no Neutral NPCs included in the game.
Friendly NPCs
At the current state of development, there are no Friendly NPCs included in the game.