Night Temple: Difference between revisions
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{{stub}} | {{stub}} | ||
{{deathmatch infobox | {{deathmatch infobox | ||
| authorname = Kinten | | authorname = Kinten | ||
| originalauthorname = Kinten | | originalauthorname = Kinten | ||
| teams = FFA | |||
| hulltheme = Explorer | | hulltheme = Explorer | ||
| shieldstheme = Random | | shieldstheme = Random | ||
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'''Night Temple''' is a [[Deathmatch]] [[map]] which was first introduced in [[Patch Notes: v124 Alpha|v124 Alpha]]. | '''Night Temple''' is a [[Deathmatch]] [[map]] which was first introduced in [[Patch Notes: v124 Alpha|v124 Alpha]]. | ||
==Featured static [[Pickups]]== | |||
* | |||
==Gameplay Video== | ==Gameplay Video== | ||
Revision as of 22:19, 24 July 2014
This article is a stub. You can help Cobalt Wiki by expanding it. |
| Night Temple | |
|---|---|
| Information | |
| Author | Kinten |
| Original Author | Kinten |
| Gamemode | Deathmatch |
| Teams | FFA |
| Starting Hull | Explorer |
| Shield type | Random |
| Pickup spawns | Dynamic |
| Spawned weapons | Pistoleros |
| Spawned Throwables | Grenades |
| Spawned Equipment | Force Device |
"By the old desert temple combatants have been fighting for the right to call themselves the grand master of fighting since ancient times."
Night Temple is a Deathmatch map which was first introduced in v124 Alpha.
Featured static Pickups
Gameplay Video
Feel free to contribute with a video of decent quality!