Version History
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v136 Gold
Released March 14th, 2016
Game-play:
- Summons are now correctly saved for the continue in survival during shopping phase, which means you can now spawn (1) summon while shopping, was (0).
- Dematerialized enemies are now removed from their wave. This means you can finish a wave with an enemy in your pocket.
- Moved "rounds" "rounds time limit" and "score limit" to be a global setting in each game mode instead of per map.
Bugs:
- "Air-Sentrys" now correctly sync their dynamic armor state to clients.
- Fixed items lying around on the floor in ship.
- Fixed shop upgrade de-sync when using different languages.
Version History
- Patch Notes: v136 Gold
- Patch Notes: v135 Gold
- Patch Notes: v134 Gold
- Patch Notes: v133 Gold
- Patch Notes: v132 Gold
- Patch Notes: v131 Gold
- Patch Notes: v130 Gold
- Patch Notes: v129 Gold
- Patch Notes: v128 Gold
- Patch Notes: v124 Alpha
- Patch Notes: v123 Alpha
- Patch Notes: v122 Alpha
- Patch Notes: v121 Alpha
- Patch Notes: v120 Alpha
- Patch Notes: v119 Alpha
- Patch Notes: v118 Alpha
- Patch Notes: v117 Alpha
- Patch Notes: v116 Alpha
- Patch Notes: v115 Alpha
- Patch Notes: v114 Alpha
- Patch Notes: v112 + v113 Alpha
- Patch Notes: v111 Alpha
- Patch Notes: v110 Alpha
- Patch Notes: v109 Alpha
- Patch Notes: v108 Alpha
- Patch Notes: v107 Alpha
- Patch Notes: v106 Alpha
- Patch Notes: v105 Alpha
- Patch Notes: v104 Alpha
- Patch Notes: v103 Alpha
- Patch Notes: v102 Alpha
- Patch Notes: v101 Alpha
- Patch Notes: v100 Alpha