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Revision as of 20:25, 24 July 2014 by fandomwiki>@DeletedUser40298187



Gladiator
Information
Author Kinten
Original Author Kinten
Gamemode Deathmatch
Teams (FFA or number)
Starting Hull (Explorer/No suit/Birdmaster/Random/Agent Rookie/Scouter/Chrono/Blaster Dancer/Defender/Gunslinger/Stealth/Phaser Zapper)
Shield type (Random/Reflect/Stun/Hard/Basic)
Pickup spawns Fixed
Spawned weapons (Pistoleros/Matter/Plasma/Rail/Random/Slugger/Rocket Arena/Army Tech/Desert Snipers/Boom & Kaboom/Lost Shipment/Scrap Yard/Sneaks & Scopes/Sniper War/Space Station/Stealth Nest/Stolen Tech/Tomb Plunderers/Turf Wars)
Spawned Throwables (Grenades/Primitive/Random/Bird Eggs/Desert War/Hamster War/Life Givers/Lost Bombs/Pets/Police/Space Dance/Stick Grenades)
Spawned Equipment (Force Device/Random/Chrono Rod/Defensive/Energy Shield/Jet Phasing/Jet Shoes/Melee/Phaser Gun)


"You are faced with a cruel choice: control the battery or the broken weapons... or both?"

Gladiator is a Deathmatch map introduced in v103 Alpha. It's one of the most intense deathmatch maps because everyone spawns very close to eachother in the left zone of the map, but if you manage to get far into the right zone, a bunch of broken weapons and other powerful items can help you dominate the map.

Gameplay Video

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Advanced Tactics

  • As all players spawn on the left edge of the map, it is very recommended to pick up the klonk, as it may be very useful for territorial control.