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Revision as of 23:35, 21 December 2011 by 79.144.86.102 (talk) (Controls)



The Level Editor allows you to edit any of the levels present within the game, as well as allowing you to create your own. Currently, it can only be accessed in Dev mode (f2) by pressing f7

A screenshot of the Survival House map inside the level editor.

Controls

Q = Grid quick-select W = Scale quick select E = Angle quick-select R = Render quick-select T = Tile Menu P = Layer Properties Menu A = ??? S = ??? D = Dynamic Settings Menu F = Reverse tile (Left <> Right) G = Goto (Quick zoom-out and allows you to select where to zoom in.) L = Layers Menu Z or Scroll wheel = Layer quick select X = Radial selector menu C = Similar to X V = Full zoom-out B = Clipboard menu N = New (Create a new "local" (map)) M = Toggle mini-map 1 = Placement Mirroring quick-select TAB = Toggle menu visibility Mouse wheel + tile selected = Resize tile Shift + Mouse wheel = Rotate selection F5 = Play level (Make sure you save it first! (Ctrl-S))

To move things between layers, select them, press L to show the Layer Menu, then hold CTRL and click the destined layer.

Things that cause errors: Lots of stuff. Most settings do not like being set to "0".

Contents