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Revision as of 18:47, 16 January 2012 by fandomwiki>RedMser (Added link)



The Level Editor allows you to edit any of the levels present within the game, as well as allowing you to create your own. Currently, it can only be accessed in Dev mode  F2  by pressing  F7 .

A screenshot of the Survival House map inside the level editor.

Controls

 Q 
= Grid quick-select
 W 
= Scale quick select
 E 
= Angle quick-select
 R 
= Render quick-select
 T 
= Tile Menu
 P 
= Layer Properties Menu
 A 
= Set Action menu when possible (With a button for example)
 S 
= Set target when possible
 D 
= Dynamic Settings Menu
 F 
= Reverse tile (Left <> Right)
 G 
= Goto (Quick zoom-out and allows you to select where to zoom in.)
 L 
= Layers Menu
 Z 
or
Mouse wheel
= Layer quick select
 X 
= Replace Tile quick-select
 C 
= Selects the shape/size from the tile category you chose with X.
 V 
= Full zoom-out
 B 
= Clipboard menu
 N 
= New (Create a new "local" (map))
 M 
= Toggle mini-map
 1 
= Placement Mirroring quick-select
TAB
= Toggle menu visibility
Mouse wheel 
+ tile selected = Resize tile
Shift
+
Mouse wheel
= Rotate selection
Ctrl
+
 z 
= Undo
Ctrl
+
 c 
= Copy
Ctrl
+
 v 
= Paste
Ctrl
+
 a 
= Select All
Ctrl
+
 n 
= Create New Map
Ctrl
+
 o 
= Open a Previous Saved Map
 + 
= Zoom out (num panel)
 - 
= Zoom in (num panel)
F5
= Play level (Make sure you save it first! (Ctrl-S))

To move things between layers, select them, press L to show the Layer Menu, then hold  Ctrl  and click the destined layer.

Things that cause errors: Lots of stuff. Most settings do not like being set to "0".

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