Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Survival House

From Cobalt Wiki
Revision as of 21:10, 14 March 2012 by fandomwiki>Akunamis-gpuser (Map Description)



Survival House
[[File:|400px]]
Information



Survival House is a Survival map.


Map Description

The player is started in a small house like structure complete with an item shop, an dispenser for ammo crates, a volt converter for loot and a workbench for upgrading equipment. From the moment they leave the house the player is attacked by progressively harder enemies. On top of the building in the middle, one can find a hidden shop that supplies explosives and ammunition. At the far end of the map is where most of the enemies spawn. A nano shower for repairing metalface is available in the center along with a lift for increased jump height.

Shops

The shop at the spawn house sell the following things :

The hidden shop at the top of the center building sell the following things :

Waves

NOTE 1 : This will only show Guard's spawner waves, because they have "real" waves

NOTE 2 : Taken from editor, so they are EXACTS!

NOTE 3 : Waves increases when you get kills from the following spawners (ex: Wave 1 require 0 kill, Wave 2 require 6 kills, Wave 3 require 8 more kills)

Wave 1 (0 kill) :

Wave 2 (6 kills) :

Wave 3 (8 more kills) :

Wave 4 (4 more kills) :

Wave 5 (10 more kills) :

Wave 6 (12 more kills) :

Wave 7 (8 more kills) :

Wave 8 (10 more kills) :

  • Hamster with higher chance of spawning
  • Guard with Matter Assault with Extended Magazine Level 1, Pointer and Scope upgrades, a Protection helmet, an Energy shield and a Protection shell
  • Guard with Plasma Striker with Booster upgrade, a Protection helmet, an Energy shield and a Protection shell

Wave 9 (7 more kills) :

Final wave (2 more kills) :

After 1 more kill, it will restart from Wave 7