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Version History

From Cobalt Wiki
Revision as of 16:44, 9 April 2012 by fandomwiki>Aconitin (v103 is out)

v103 Alpha

Released April 09, 2012.


Alterations:

  • Custom levels placed in maps with either ctp_ dm_ or sur_ will now be loaded into the menu.
  • Removed all girders from cannon arena and tweaked design and weapons.
  • Improved head flying off rendering, also made all body parts be colored by the original actor.
  • Objects and items that are destroyed (by explosions and heat for example) now have better feedback.
  • Tweaked object healths.
  • Added new deathmatch map, Gladiator.
  • Added new ctp map, Frozen.
  • New preference in profile for always showing your player name under your actor.
  • Plug now has health and will die from sustained explosions and lava, and will respawn when destroyed.
  • Jet shoes now do less damage initially, but also do heat damage over time.
  • Added a bounty map and extended the map filters for future use.
  • Added bounty AI and better bounty hud.
  • Added new game modes: Defence, Challenge and Cooperative which are yet not playable.
  • Added the level editor to be active in the menu.

Bug-Fixes:

  • Safest gate left door is now lockable again.
  • Garbage Collection has been turned off by mistake. This has been a big since v101. This is likely the cause for many periodic performance drop issues.
  • Score hud being incorrectly scaled in some resolutions.
  • Extended magazined and other ammo increasing upgrades now also add ammo as they used to.
  • Burners no longer generate bullet time warnings.
  • Thermal bombs that were destroyed by lava and plasma for example would not explode.
  • Spare ammo icon no longer shown for salvaged weapons.
  • Fixed some clipping metal hit sounds.
  • Smoothed out a glowing trail jaggedness bug.


Version History