Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Patch Notes: v105 Alpha

From Cobalt Wiki
Revision as of 18:36, 9 May 2012 by fandomwiki>Aconitin (changelog basics...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Alterations:

   bots will now randomly pick between the available actors
   teleport and entrance targets can now handle multiple matches. Picked one is random if many.
   sped up vendor purchase speed slightly
   improved/updated space/nightsky rendering
   new map bird temple!

Bug-Fixes:

   Pressing T after having a gamepad connected in the editor no longer crashes.
   going back and forth from the editor and menu could sometimes stop your keyboard from being able to control the menu
   Fixed editor crashing when making new locales.
   copying tiles from multiple layers would crash the editor
   tiles that are hidden as secrets now create their physics when discovered
   big gui in the editor now turns into multi column
   custom teams now work better
   some resolutions would have some overlap in the menu when selecting map.
   tile browser could have too big a surface in higher resolutions.
   editor failed to save and restore current selected layer
   certain ai concept could crash the game with certain actors due to a ai-concept default value initialization bug.
   ai would sometimes get stuck doing nothing.
   some optimizations regarding actor updates and theme updates.
   optimization for tile removal when using rain.
   debris heads are now considered part of the max debris count and will be removed as such.
   possible to select the same tile again in the tile browser now and have it close.
   space door sound was stereo and always very loud.
   rotation bug for fixed rotation tiles.
   smoothened menu preview loading